All Aspects and dungeon locations in Diablo 4
How to fill your Codex of Power in Diablo 4
Scosglen dungeons and Aspects
There are 25 total Aspects and dungeons in Diablo 4’s second region, Scosglen. Five Aspects are specific to Rogues; four Aspects each are specific to Barbarians, Druids, Necromancers, and Sorcerers; and four are class-agnostic.
Act 2 Aspects
Dungeon | Sub-region | Aspect name | Aspect class | Aspect effect |
---|---|---|---|---|
Broken Bulwark | Westering Lowlands | Ghostwalker Aspect | All | Your Skeletons and Golems gain increased damage while alive, up to X% after 10 seconds. |
Oldstones | The Downs | Edgemaster's Aspect | All | Skills deal up to X% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource. |
Raethwind Wilds | Wailing Hills | Aspect of Inner Calm | All | Deal X% increased damage for each second you stand still, up to X%. |
Underroot | Tur Dulra | Aspect of the Expectant | All | Attacking enemies with a Basic Skill increases the damage of your next Core Skill cast by X% up to 30%. |
Garan Hold | Strand | Aspect of the Dire Whirlwind | Barbarian | Whirlwind's Critical Strike Chance is increased by X% for each second it is channeled, up to X%. |
Penitent Cairns | Wailing Hills | Death Wish Aspect | Barbarian | Gain X Thorns while Berserking. |
Sunken Ruins | Northshore | Aspect of the Ancestral Force | Barbarian | Hammer of the Ancients quakes outwards and its damage is increased by 5-15% |
Calibel's Mine | Northshore | Aspect of the Relentless Armsmaster | Barbarian | Gain X% increased Fury Generation while all damage bonuses from Walking Arsenal Key Passive are active. |
Whispering Pines | Highlands Wilds | Ballistic Aspect | Druid | When you have Fortify, your Earth Skills gain +2 Ranks. |
Feral's Den | Moordaaine Lodge | Aspect of Quicksand | Druid | Damage from Earth Skills Slow enemies hit by X% for 5 seconds. |
Mariner's Refuge | Strand | Overcharged Aspect | Druid | Lucky Hit: Up to a X% chance when dealing Lightning damage to overload the target for 3 seconds, causing any direct damage you deal to them to pulse X additional damage to surrounding enemies. |
Stockades | The Emerald Chase | Crashtone Aspect | Druid | Earth Skills deal X% more Critical Strike Damage to Crowd Controlled enemies. |
Hive | Highlands Wilds | Aspect of Swelling Curse | Necromancer | Bone Spirit deals increased damage based on distance traveled, up to X%. |
Aldurwood | The Shrouded Moors | Aspect of Reanimation | Necromancer | Your Skeletons gain increased damage while alive, up to X% after 10 seconds. |
Vault of the Forsaken | Wailing Hills | Requiem Aspect | Necromancer | You gain X maximum Essence per active Minion. |
Flooded Depths | Hope's Light | Aspect of Empowering Reaper | Necromancer | Critical Strikes from Sever have a X% chance to spawn a pool of Blight under the target that deals 40-80% bonus damage. This effect can only happen once every 3 seconds. |
Demon's Wake | Westering Lowlands | Aspect of Uncanny Treachery | Rogue | Dealing direct damage to a Dazed Enemy with an Agility Skill grants Stealth for 4 seconds. Breaking Stealth with an attack grants you X% Control impaired Duration Reduction for 4 seconds. |
Jalal's Vigil | The Shrouded Moors | Bladedancer's Aspect | Rogue | Twisting Blades orbit for a short time after they return to you, dealing X% of Twisting Blades' return damage per hit. Based on the distance the blades returned, the orbit damage increases up to X% of the return damage. |
Twisted Hollow | Moordaaine Lodge | Shadowslicer Aspect | Rogue | When you cast Dash, a Shadow Clone is spawned at your location that also casts Dash, dealing X of the Base damage. |
Luban's Rest | Strand | Cheat's Aspect | Rogue | You take X% less damage from Crows Controlled enemies. Whenever a Crowd Controlled enemy deals direct damage to you, gain X% Movement Speed for 2 seconds. |
Howling Warren | Northshore | Aspect of Arrow Storms | Rogue | Lucky Hit: Your Marksman Skills have up to a 10% chance to create an arrow storm at the target's present location, dealing X% Physical damage over 3 seconds. You can have up to 5 active arrow storms |
Sarat's Lair | The Downs | Snowveiled Aspect | Sorcerer | Casting Ice Armor makes you Unstoppable for X seconds. |
Maddux Watch | Highlands Wilds | Charged Aspect | Sorcerer | Collecting Crackling Energy increases your Movement Speed by X% for 4 seconds. |
Domhainne Tunnels | Strand | Aspect of Efficiency | Sorcerer | Casting a Basic skill reduces the Mana cost of your next Core skill by X%. |
Wretched Delve | Tur Dulra | Aspect of Piercing Static | Sorcerer | Charged Bolts pierce, but deal 60-40% less damage to targets hit after the first |
The Dry Steppes dungeons and Aspects
There are 21 total Aspects and dungeons in Diablo 4’s third region, The Dry Steppes. Four Aspects each are specific to Rogues, Druids, and Sorcerers; three Aspects each are specific to Barbarians and Necromancers; and three are class-agnostic.
Act 3 Aspects
Dungeon | Sub-region | Aspect name | Aspect class | Aspect effect |
---|---|---|---|---|
Dark Ravine | Tusmaa Rift | Aspect of Might | All | Basic Skills greant 20% Damage Reduction for X seconds. |
Champion's Demise | Untamed Scarps | Aspect of the Umbral | All | Restore X resource of your Primary Resource when you Crowd Control an enemy. |
Buried Halls | Jakha Basin | Rapid Aspect | All | Basic Skills gain X% Attack Speed. |
Mournfield | Khargai Crags | Aspect of Berserk Ripping | Barbarian | Whenever you deal direct damage while Berserking, inflict X% if the base damage dealt as additional Bleeding damage over 5 seconds. |
Carrion Fields | The Scarred Coast | Aspect of the Iron Warrior | Barbarian | Iron Skin grants Unstoppable, and X% Damage Reduction. |
Charnel House | Untamed Scarps | Aspect of Perpetual Stomping | Barbarian | Damaging an enemy with Kick or Ground Stomp resets Leap's Cooldown. |
Seaside Descent | Kotama Grasslands | Aspect of Retaliation | Druid | Your Core skills deal up to X% increased damage based on your amount of Fortify. |
Grinning Labyrinth | Khargai Crags | Aspect of the Calm Breeze | Druid | Lucky Hit: Wind Shear has up to a X% chance to fully restore your Spirit. |
Sealed Archives | Untamed Scarps | Archives of Mending Stone | Druid | The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy with Earth Skills replenishes X of your active Earthen Bulwark's Barrier. |
Bloodsoaked Crag | Untamed Scarps | Shepherd's Aspect | Druid | Core Skills deal an additional X% damage for each active Companion. |
Path of the Blind | Khargai Crags | Aspect of Bursting Bones | Necromancer | When a segment of Bone Prison is destroyed or expires, it deals X damage in an area around itself. |
Guulrahan Slums | Jakha Basin | Splintering Aspect | Necromancer | Bone Spear's primary attack makes enemies hit beyond the first Vulnerable for X seconds. Bone Shards from Bone Spear deal 50% bonus damage to Vulnerable enemies and piece them. |
Betrayer's Row | The Accursed Wastes | Aspect of Potent Blood | Necromancer | While Healthy, Blood Orbs grant 10-20 Essence. |
Ancient's Lament | Untamed Scarps | Aspect of Volatile Shadows | Rogue | When a Dark Shroud shadow would be removed you trigger an explosion around yourself that deals X Shadow damage. |
Guulrahan Canals | Jakha Basin | Trickster's Aspect | Rogue | Caltrops also throw a cluster of Stun Grenades that explode and deal X total Physical damage and Stunning enemies for 0.5 seconds. |
Shifting City | Qara Yisu | Ravenous Aspect | Rogue | Killing a Vulnerable enemy grants you X% increased Energy Regeneration for 4 seconds. |
Whispering Vault | Chambatar Ridge | Aspect of Unstable Imbuements | Rogue | When casting an Imbuement Skill you trigger an Imbued explosion around yourself, applying the Imbuement effects and dealing X damage of the same type. |
Onyx Hold | The Onyx Watchtower | Storm Swell Aspect | Sorcerer | You deal X% increased damage to Vulnerable enemies while you have a Barrier. |
Forgotten Depths | Dindai Flats | Aspect of Biting Cold | Sorcerer | When you Freeze an enemy there is a X% chance they become Vulnerable for 3 seconds. |
Komdor Temple | The Scarred Coast | Aspect of the Bounding Conduit | Sorcerer | Gain X% Movement Speed for 4 seconds after Teleporting. |
Pallid Delve | Qara Yisu | Elementalist's Aspect | Sorcerer | Core or Mastery Skills cast at or above 100 Mana gain X% increased Critical Strike Chance. |
Kehjistan dungeons and Aspects
There are 23 total Aspects and dungeons in Diablo 4’s first region, Kehjistan. Four Aspects each are specific to Barbarians, Druids, Necromancers, and Sorcerers; three Aspects are specific to Rogues; and four are class-agnostic.
Act 4 Aspects
Dungeon | Sub-region | Aspect name | Aspect class | Aspect effect |
---|---|---|---|---|
Shivta Ruins | Amber Sands | Wind Stiker Aspect | All | Critical Strikes grant X% Movement Speed for 1 second, up to 6 seconds. |
Halls of the Damned | Scouring Sands | Aspect of Disobedience | All | You gain X% increased Armor for 4 seconds when you deal any form of damage, stacking up to X%. |
Abandoned Mineworks | Scouring Sands | Aspect of Retribution | All | Distant enemies have an 8% chance to be stunned for 2 seconds when they hit you. You deal X% increased damage to Stunned enemies. |
Yshari Sanctum | Caldeum | Needleflare Aspect | All | Thorns damage dealt has an X% chance to deal damage to all enemies around you. |
Sirocco Caverns | Scouring Sands | Aspect of Echoing Fury | Barbarian | Your Shout Skills generate X Fury per second while active. |
Hakan's Refuge | Southern Expanse | Relentless Berserker's Aspect | Barbarian | Lucky Hit: Damaging an enemy with a Core Skill has up to a X% chance to extend the duration of Berserking by 1 second. Double this duration if it was a Critical Strike. |
Forgotten Ruins | Ragged Coastline | Iron Blood Aspect | Barbarian | Gain X% Damage Reduction for each nearby Bleeding enemy up to X% maximum. |
Heretics Asylum | Ragged Coastline | Veteran Brawler's Aspect | Barbarian | Each time a Core Skill deals direct damage to an enemy, your next Charge or Leap deals X% increased damage, up to X%. |
Collapsed Vault | Amber Sands | Aspect of Cyclonic Force | Druid | Cyclone Armor also provides Physical Damage Reduction. In addition, Cyclone Armor will also be applied to all nearby allies. |
Fading Echo | Scouring Sands | Skinwalker's Aspect | Druid | When you see a Shapeshifting Skill that changes your form, gain X Life. If you are at full Life, gain the same amount as Fortify. |
Crusader's Cathedral | Caldeum | Stormshifter's Aspect | Druid | While Hurricane is active, gain +2 Ranks to your Shapeshifting Skills. |
Conclave | Southern Expanse | Aspect of the Changeling's Debt | Druid | Damaging a Poisoned enemy with a Werebear Skill will instantly deal X% of the Poisoning damage and consume the Poisoning. |
Sepulcher of the Forsworn | Altar of Ruin | Hulking Aspect | Necromancer | Your Golem has X% chance to reduce its active Cooldown by 2 seconds and a X% chance to spawn a Corpse each time it damages an enemy with its normal attack. |
Deserted Underpass | Caldeum | Torturous Aspect | Necromancer | Enemies afflicted by your Iron Maiden have a X% chance to be Stunned for 1 second when they deal direct damage. |
Corrupted Grotto | Ragged Coastline | Aspect of Grasping Veins | Necromancer | Gain X% increased Critical Strike Chance for 6 seconds when you cast Corpse Tendrils. You deal X% bonus Critical Strike Damage to enemies damaged by Corpse Tendrils. |
Uldur's Cave | Ragged Coastline | Aspect of the Damned | Necromancer | You deal X% increased Shadow Damage to enemies afflicted by both Decrepify and Iron Maiden. |
Inferno | Amber Sands | Vengeful Aspect | Rogue | Lucky Hit: Making an enemy Vulnerable has up to a X% chance to grant X% increased Critical Strike Chance for 3 seconds, up to X%. |
Renegade's Retreat | Caldeum | Aspect of Corruption | Rogue | Your Imbuement Skill effects have X% increased potency against Vulnerable enemies. |
Prison of Caldeum | Caldeum | Opportunist's Aspect | Rogue | When you break Stealth with an attack, you drop a cluster of exploding Stun Grenades around your location that deal X total Physical damage and Stun enemies for 0.5 seconds. |
Tombs of the Saints | Amber Sands | Incendiary Aspect | Sorcerer | Lucky Hit: Burning Damage has up to an X% chance to restore 10 Mana. |
Sunken Library | Amber Sands | Aspect of Control | Sorcerer | You deal X% more damage to Immobilized, Stunned, or Frozen enemies. |
Putrid Aquifer | Ragged Coastline | Aspect of the Unwavering | Sorcerer | Taking direct damage has a X% chance to reset the cooldown of one of your Defensive Skills. |
Crumbling Hekma | Omath's Redoubt | Aspect of Splintering Energy | Sorcerer | Lightning Spear has a X% chance to spawn an additional Lightning Spear when you cast it. |
Hawezar dungeons and Aspects
There are 23 total Aspects and dungeons in Diablo 4’s final region, Hawezar. Five Aspects are specific to Barbarians; four Aspects each are specific to Druids, Necromancers, Rogues and Sorcerers; and two are class-agnostic.
Act 5 Aspects
Dungeon | Sub-region | Aspect name | Aspect class | Aspect effect |
---|---|---|---|---|
Lost Keep | Umir Plateau | Aspect of the Deflecting Barrier | All | While you have a Barrier active, there is an X% chance to ignore incoming direct damage form Distant enemies. |
Oblivion | Eriman's Pyre | Aspect of Shared Misery | All | Lucky Hit: When you hit a Crowd Controlled enemy, there is up to an X% chance for that Crowd Control effect to spread to another unaffected enemy. |
Light's Refuge | Dismal Foothills | Aspect of Bul-Kathos | Barbarian | Leap creates an Earthquake that deals X physical damage over 4 seconds. While standing in Earthqaukes, you gain X% increased Damage Reduction. |
Heathen's Keep | Dismal Foothills | Aspect of Numbing Wrath | Barbarian | Each point of Fury generated while at maximum Fury grants X Fortify. |
Ancient Reservoir | Rotspill Delta | Aspect of Ancestral Echoes | Barbarian | Lucky Hit: While Call of the Ancients is on your Action Bar, damaging enemies with Leap, Upheaval, or Whirlwind have up to an X% chance to summon an Ancient to perform the same Skill. |
Haunted Refuge | Rotspill Delta | Brawler's Aspect | Barbarian | Enemies damaged by Kick or Charge will explode if they are killed within the next 2 seconds, dealing X damage to surrounding enemies. |
Maugan's Works | Fethis Wetlands | Earthstriker's Aspect | Barbarian | After swapping weapons 8 times, your next non-basic attack will Overpower and deal X% increased Overpower damage. |
Endless Gates | Umir Plateau | Aspect of the Rampaging Werebeast | Druid | The duration of Grizzly Rage is increased by X seconds. In addition, Critical Strikes while Grizzly Rage is active increase your Critical Strike Damage by X% for the duration (max 200%). |
Belfry Zakara | Rotspill Delta | Aspect of the Ursine Horror | Druid | Pulverize is now also an Earth Skill. After casting Pulverize, tectonic spikes continue to deal X damage over 2 seconds. |
Steadfast Barracks | Ruins of Rakhat Keep | Vigorous Aspect | Druid | Gain X% Damage Reduction while Shapeshifted into a Werewolf. |
Blind Burrows | Fethis Wetlands | Aspect of the Tempest | Druid | Hurricane damage is increased by X% each second while active. |
Iron Hold | Ruins of Rakhat Keep | Fastblood Aspect | Necromancer | Blood Orbs reduce your Ultimate Cooldown by X seconds. |
Akkhan's Grasp | Ruins of Rakhat Keep | Blighted Aspect | Necromancer | You deal X% increased damage for 6 seconds after the Shadowlight Key Passive damages enemies 10 times. |
Ruins of Eridu | Toxic Fens | Sacrificiala Aspect | Necromancer | Your Sacrifice bonuses are increased by X%. |
Faceless Shrine | Forsaken Coast | Unyielding Commander's Aspect | Necromancer | While Army of the Dead is active, your Minions gain X% Attack Speed and take 90% reduced damage. |
Bastion of Faith | Crusaders' Monument | Trickshot Aspect | Rogue | Whenever Penetrating Shot damages an enemy, 2 additional arrows split off to either side. These side arrows deal X% of Penetrating Shot's Base damage and do not split. |
Shadowed Plunge | Vyeresz | Aspect of Branching Volleys | Rogue | Barrage's arrows have an X% chance to split into 2 arrows whenever they ricochet. |
Leviathan's Maw | Toxic Fens | Aspect of Siphoned Victuals | Rogue | Lucky Hit: Damaging a Vulnerable enemy with a Core Skill has up to a X% chance to drop a Healing Potion. |
Ghoa Ruins | Toxic Fens | Enshrouding Aspect | Rogue | Gain a free Dark Shroud shadow every 3 seconds when standing still. Each Dark Shroud shadow grants X% increased Damage Reduction. |
Earthen Wound | Umir Plateau | Aspect of Singed Extremities | Sorcerer | After Immobilize wears off, enemies are Slowed by X% for 4 seconds. |
Fetid Mausoleum | The Writhing Mire | Snowguard's Aspect | Sorcerer | While within your own Blizzard, you take X% less damage. |
Serpent's Lair | Blightmarsh | Aspect of Three Curses | Sorcerer | Meteor deals X% increased Critical Strike Damage against Healthy targets. |
Witchwater | Blightmarsh | Prodigy's Aspect | Sorcerer | Using a Cooldown restores X Mana. |